The I-CAN Centre is a digital public access facility for all citizens. This unique environment offers various digital services, entrepreneurship support and courses.
The I-CAN Centre aims to transform a local community into a digital village. This will in return, make broadband usage a demand through the interest buy-in of community where citizens will explore and discover new ways of learning through technology.
The I-CAN Centre aims to improve the digital literacy of users who have very limited knowledge about technology and the internet.
July - Nov 2016
The I-CAN Centre, Initiative of the Western Cape Government is a digital public access facility based in the Elsies River community in Cape Town. Launched in 2014 by the Western Cape provincial government (WCG), the I-CAN Centre provides residents with free access to internet and equips them with digital and entrepreneurship skills. Genesis Community IT Initiative, Centre Operator, in partnership with WCG, has develop a basket of digital skills to meet industry needs and better employment opportunities for citizens.
According to the 2014 statistics released by Statistics South Africa, more than half on the population does not have access to Internet at home. Due to our history of ethnic and economic inequality, there have been differences in the level of development in various communities. This has lead to disparities in access to information, communication and technology. And while the world continues to make strides in technology and in the digital world, many local communities are excluded from these advancements. We believe that connected neighbors make stronger communities. But this “digital divide” creates a gap in communities where they cannot effectively connect to local government, safety authorities and each other. The I-CAN Centre directly aims at bridging this gap by providing communities the opportunity to stay connected and keep up with digital trends.
Woman in ICT Project
The Women in ICT project creates an opportunity for women to get access to broadband and acquire digital skills. These skills will provide a knowledge base to conduct their business online. Therefore, I-CAN Centre, located in Elsies River, has piloted a unique project for “Women in ICT” that will empower women with digital skills and entrepreneurship. Amongst other things, the digital skills will also play a pivotal role in eradicating poverty and socio economic challenges. See Exhibition event | See Youtube video | See Facebook Album
I-CAN Entrepreneurship Week 28-29 Aug 2016
The Entrepreneurship Week was a powerful networking opportunity and a chance to hear directly from leaders in the field of entrepreneurship. The event aimed at empowering individuals to move from self-employment to becoming entrepreneur. Since the I-CAN Centre has started with funded courses (with various specialization areas) students has seen entrepreneurship as an opportunity for income. Research have shown that people exposed to entrepreneurship frequently express that they have more opportunity to exercise creative freedoms, higher self-esteem, and an overall greater sense of control over their own lives. As a result, many experienced business people political leaders, economists, and educators believe that fostering a robust entrepreneurial culture will maximize individual and collective economic and social success on a local, national, and global scale. It is with this in mind that the I-CAN Entrepreneurship Week were developed: to prepare youth and adults to succeed in an entrepreneurial economy.
I-CAN Entrepreneurship Week 2-5 Nov 2016
The I-CAN Centre hosted another Entrepreneurship Week based on community demands. The project was graced by professional facilitators. One workshop was stream live from Uganda facilitated by Avril Fortuin.
Digify Bytes Workshop
The I-CAN Centre in partnership with Digital Foundation offered a one day course in online marketing. This aimed to empower people with a complete understanding of how to use the internet and become digitally savvy! This international project – http://digifyafrica.com/home/digifyafrica/ – is taking place all over the African Continent. See Facebook Album
Game Design Project
Video games are a ubiquitous part of almost all children’s and adolescents’ lives, with 97% playing for at least one hour per day in the South Africa. Various games have been developed to allow internet users to learn online through MOOCs. Today, most young people spend 60% of their time playing games. In an ideal educational game setting, students learn how to solve complex problems. The problems within a game typically start off easy and progressively become more difficult as players’ skills develop. Players are motivated to learn, in part, because learning is situated and occurs through a process of hypothesizing, probing, and reflecting upon the simulated world within the game. The I-CAN Centre has facilitated a gaming course to build an awareness of this industry in local communities.
See Facebook Album
Digital Entrepreneurship Project
Digital technologies are particularly well suited to helping civic action: mobilizing large communities, sharing resources and spreading power. A growing movement of tech entrepreneurs and innovators in civil society are now developing inspiring digital solutions to social challenges. The digital entrepreneurship course aims to empower individuals with an entrepreneurial mindset regarding technology. The I-CAN Centre offered a course from Aug to Sept called Digital Entrepreneurship. Students in this course obtain a certificate from Google. See Facebook Album
3D Printing Project
Most people are intrigued by 3D Printing, but that interest doesn’t get any further than to how relevant it is to industry. For one thing, 3D printers are expensive; for another, many people just aren’t aware of the resources available to learn about the technology. Even where classes are available, interested individuals can be deterred by the cost. The I-CAN in partnership with College of Cape Town offered a course in 3D Printing. Students learnt how to conceptualize concepts through design thinking and transform their concepts into tangible objects. See YouTube video | See Facebook Album